FIELD NOTES / FGS
Knome Business: make every plot count.
A practical guide to merges, Pigon’s swipes and a village that can actually get its work done.
By Freedom Game Studio · Reviewed · Public beta 0.19.1
A shift starts with the land
Choose a delivery, position its connected plots, then confirm. Rotate the piece before committing if it fits better another way. Keep useful neighbours close, but leave yourself room for the next shape. The preview shows what you are about to place.
When you end assembly, empty plots become hazards. Filling the town thoughtfully matters: boulders obstruct routes, and dangerous terrain can cost a knome the rest of its shift. A bigger building helps only if the crew can reach and use it.
The merge rules
Normal matches run horizontally or vertically. You need at least three businesses of a matching type; their levels can differ by one at most. Wild villages can connect business colours under that same level rule.
| Pattern | What happens |
|---|---|
| Three L1 farms in a row | One L2 farm replaces the match. |
| L1, L1 and L2 farms in a row | One L3 farm: one level above the highest building. |
| L1 and L3 in the same proposed match | The two-level gap prevents that match. |
| A connected matching combo of five or more | The upgraded building is neon. |
| A five-plot plus, with matching arms | Harvests the surrounding 3 × 3 area. |
| A nine-plot plus, with longer matching arms | Harvests the surrounding 5 × 5 area. |
Falling buildings and new arrivals can create another match. Watch the result before spending your next move. When the game offers a merge preview, compare the space you gain with the staff and production routes you will still need.
Pigon plays by a different rule
Pigon arrives at town level 4. His swipes happen before work begins. A swipe combines pairs of the same business at the same level, once per pair during that swipe. Solid hazards and infrastructure divide the lanes, so a whole row cannot always move together.
A direction with no movement keeps the swipe. A valid slide can spend a charge even if it creates no merge. Use the arrow feedback to see what happened, then plan around the new board and gravity.
GDP is a working village
GDP means Gnome Domestic Product. The crew earns it through work, with training and specialties affecting what each knome can do. Check whether your next purchase solves a shortage, opens access, or gives a productive worker more useful visits. Expanding the grid also gives you more land to fill and maintain.
Later chapters introduce a stylized murder mystery and unsettling dream scenes. This guide keeps their story discoveries unspoiled.
Keep your village
Your save belongs to this browser and website. Before changing devices or addresses, use Help → Move your village → Export village. On the destination, choose Help → Import village and review the file before replacing its local village. Clearing browser data can remove your save.